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Indeed, if you add MSVC_BUILD=1 at the compile command, the build will use Visual C instead of MinGW. The latter enables symbols in the compile, to make easier the debugging of crashes through gdb.Īlternatively, you can use Visual C to compile MESS.

The former enables stricter validation inside the emulator and some additional logging (but notice that the basic debugger is compiled even without this option, and it is hence available in all builds). Other possible compile options are the following Please notice the capital letters for TARGET: if you use target=mess it won't work.
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Once you have the source, to compile the command line version of MESS is enough to open a command prompt and type (assuming MinGW has been correctly installed as explained at MAME Tools for building MAME on Windows page) The SVN is, however, the recommended choice because of the frequent updates.
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You can either take the whole tree from the svn repository (see this page), or download the latest stable source package (see this page instead). Then, you need the MESS source, of course. Hence, you can download them from the correspondent MAME Tools for building MAME on Windows page as well. Notice also that the same tools are used to compile MAME. Downloads of those tools can be found on the Build Tools page. MinGW comes with a variant of GDB for debugging. In this case, keep in mind the order in which options are read:Ĭompiling MESS for Windows requires the MinGW toolkit, a variant of GCC. Once you are more confident with MESS options, you may want to configure a bit more your setup. However, no particular tweaks are needed to start, so you can basically leave most of the options unaltered the first times you use MESS. Notepad, Emacs or TextEdit) and configure every option you need. Notice that mess.ini is basically a plain text file, hence you can open it with any text editor (e.g. You will create a brand new mess.ini file, with default configuration settings. You can also read all the configuration options at the mess.ini page of this wiki.
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You can find a description of some configuration options in the Command Line Options section of this manual (usually, to each configuration option there corresponds a command line option to configure and modify it). These configuration can always be modified at command line, or by editing them in mess.ini which is the main configuration file for MESS. You will be prompted with the (quite long) list of available configuration options for MESS. You can also read all the command line options at the usage page of this wiki. The main options are described below, in the Command Line Options section of this manual. You will be prompted with the (quite long) list of available command line options for MESS. You will be explained what MESS is the basic structure of MESS launching options, i.e. Moreover, since MESS shares most of its core components with MAME (and its Windows GUI with MAMEUI), any guide for MAME would fit perfectly for MESS as well, giving you directions about MESS options.Īlternatively, you should keep in mind the following command line options, which might be very useful in this context: help, showusage (or briefly su), showconfig (or briefly sc) and createconfig (or briefly cc). First of all, you can check the command line options section of this Manual. If you don't know what are available, you have many possibilities. Remember that if you type a name which does not correspond to any emulated system, MESS will suggest you some possible choices which are close to what you typed and if you don't know which switch are available, you can always launch is any additional command line option for controllers, video, sound, etc. The goal of the project isn't to make all system run speedy on your system the goal is to document the hardware and reproduce the behavior of the hardware as faithfully as possible.
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Keep in mind that even on the fastest computers available, MESS is still incapable of playing some systems at full speed.

To take advantage of this, you should run MESS on a dual core (or greater) system. This means that some of the video processing can be done on a second CPU core if it is available. To make use of this, you should have a modern Direct3D 8-capable video card with at least 16MB of video RAM.Īround the same time, MESS added minimal multi-processor support, if you use the -mt flag.

Modern versions of MESS require more power than older versions, so if you have a less-capable PC, you may find that using an older version of MESS may get you better performance, at the cost of lowered accuracy and fewer supported systems.Īs of MESS 0.106 and later, MESS will take advantage of 3D hardware for compositing artwork and scaling the games to full screen. You may not get optimal performance from such a system, but MESS should run.

Of course, the minimum requirements are just that: minimal.
